One of the most anticipated games of 2022 is Elden Ring, developed by FromSoftware and published by Bandai Namco Entertainment. The game is an action role-playing game that is set in a fantasy world created by Hidetaka Miyazaki, the creator of the Soulsborne franchise. Elden Ring is a game that is known for its difficulty, and one question that many players have is whether enemies scale in the game.
What Does Scaling Mean?
Scaling is a term used in video games to describe how the difficulty of enemies changes based on the level of the player. In some games, enemies will scale to the level of the player, making them more difficult as the player levels up. In other games, enemies will have a fixed difficulty, regardless of the level of the player.
Do Enemies Scale in Elden Ring?
Based on the information that has been released about Elden Ring so far, it appears that enemies will not scale in the game. This means that the difficulty of enemies will be fixed, regardless of the level of the player. This is consistent with the Soulsborne franchise, where enemies have a fixed difficulty.
Why Don't Enemies Scale in Elden Ring?
There are a few reasons why enemies don't scale in Elden Ring. The first reason is that it allows for more strategic gameplay. Players need to carefully plan their approach to each enemy and area, as enemies will not become easier as the player levels up. This creates a sense of tension and challenge that is a hallmark of the Soulsborne franchise.
The second reason is that it allows for more replayability. Players can replay the game at different levels and experience different challenges each time. This encourages players to experiment with different playstyles and builds, which adds to the overall depth of the game.
What About New Game Plus?
While enemies do not scale in Elden Ring, there will be a New Game Plus mode. In New Game Plus, the game will become more difficult, with enemies dealing more damage and having more health. This provides an additional challenge for players who have completed the game and want to experience it again at a higher difficulty level.
Conclusion
In conclusion, enemies do not scale in Elden Ring. This means that the difficulty of enemies will be fixed, regardless of the level of the player. This allows for more strategic gameplay and replayability, and adds to the overall challenge and depth of the game. While there will be a New Game Plus mode, which will increase the difficulty of the game, the core gameplay experience will remain consistent.